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Entry #1

Genesis !

2010-10-24 16:55:12 by Orteil

Hey there ! I just published my first game on Newgrounds; it's called Genesis !
It's basically a rehash of Doodle God, which I love above all else.

Some people are apparently angry that I'm "stealing" Doodle God. I don't feel like I am, as I am crediting them as much as I can. However, I'll explain myself a bit.
My reasons for remaking Doodle God are :
-I wanted to see if the game would benefit from a more physical and immediate interface -no more clicking through menus- and apparently, it does make the pace faster, but it also makes the game feel more cluttered. I'll try to work that out;
-the combinations found in Doodle God are often metaphorical, and skip a lot of steps. Since I'm an evolution geek, it bothers me that you get from Fish to Whale in one step, and that an Egg and Earth make a Dinosaur. You can also make steam engines before you even create humans ! Of course, I understand the taoist beauty behind that, but I wanted to try a more scientific and granular approach. This obviously demands a lot more elements though, which means that while Genesis has almost as many elements as Doodle God, it doesn't even get to monkeys yet whereas Doodle God goes up to cities and airplanes.
-also, I'm bad at getting original ideas.

Please keep in mind that Genesis is not completely complete ! I might still add gameplay elements, as well as more things to play with ! (If the game hints that a combination is possible and it is not, it means I haven't implemented the outcome yet ! Be patient !)


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2010-11-22 21:29:26

I greatly enjoyed Doodle God and Doodle Devil, and your game is very similar so it's obvious that I enjoyed it as well. My two main complaints are that the runestones act as physical objects and can collide with one another, which makes organizing the playing field a little difficult sometimes, and the runestones REALLY lag the game. I have a saved game with all 95 runestones on the field, and it runs at between 5 and 7 frames per second. The game starts out running at around 30 FPS, so reducing it to 5 FPS is pretty severe. .

If you want, I can make a list of how to get each element as a sort of walkthrough. When do you plan on updating this game? Should I do a walkthrough now, or wait until you are finished with it?


2010-12-11 17:49:39

This is a really well made game. A little organization and you got it. I can help with element ideas, because I'm also a geek. :)